Can people really be “addicted” to video games? The state of the science
After participating in this activity, learners should be able to:
- Define gaming disorder and be able to discriminate it from high engagement.
- Understand some of the risk factors for developing gaming disorder.
- Recognize some of the outcomes of gaming disorder.
- Have a nuanced view about whether gaming disorder is a primary or secondary problem.
Douglas A. Gentile, PhD
Distinguished Professor in Liberal Arts and Sciences
Iowa State University Department of Psychology